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First up there is Hidden Catch 2000, a previously unknown title in Eolith’s Hidden Catch series.
It appears to be based on a similar codebase to New Hidden Catch, but with some additional features. Adding support was a little trickier compared to some of the other Eolith games, because like 2 of the other sets in the driver it uses an MCU with internal ROM instead of a compatible CPU operating in external mode for the Sound CPU.
Additionally the main program rom requires a small patch to bypass whatever the extra check they do on the protected sets is.
What he’s actually manage to do is implement enough of the system emulation that Out Run 2 is now capable of getting through the BIOS sequence, loading the actual game code, initializing all the Direct X code and displaying an error message to tell you the JVS unit is missing.Plenty of CPU cores and the like were also modernized, although completion of that task is still very distant on the horizon.I did take care of the M68000 as part of that process, giving it a modern interface, possibly one of the riskier changes to go in considering how widespread use of it is and some of the changes that were needed (it took a week of pulling apart, putting back together and testing) I know that one was scaring a lot of people, so I was glad to do my part for the modernization process by getting it out the way, and hopefully showing that even the difficult ones CAN be done with minimal disruption.In addition the game has an extra sound board with an AD-65 (OKI 6295) chip, although so far I haven’t been able to map this properly, looking at the writes made by the game I wonder if there isn’t a hyperstone CPU core bug, it seems to be writing to 2 different 8-bit ports on one address, but the memory mask is always 32-bit meaning every write will also end up writing 00 to the port it isn’t trying to access.
I could have misread it, or there might be a genuine bug.hap has been busy improving the YMF271 (the sound chip used by Seibu SPI) too, I’m told the Raiden Fighters Jet music was significantly improved in 0.149 and will see even more improvements in the 0.149u1 release, something I’m sure a lot of people are happy to hear!